Privacy Policy
Last updated: 14 November 2026
Room Battle is published by 4Envelopes. This policy explains what the game and this website do with data.
What the game itself collects
Nothing. Room Battle has no accounts and no server.
- Camera. The camera picture is used on your device to show the game in your room and to scan the room's surfaces. It is not recorded and not sent anywhere.
- Local network. In a two-player battle the two devices talk to each other directly over Wi-Fi or Bluetooth. They exchange the room map needed to line up the game, vehicle positions and shots. This data goes only to the other player's device and is not stored.
- Settings. Your callsign, chosen vehicle, language and sound settings are stored on your device.
Advertising
Solo practice shows ads provided by Google AdMob. To show and measure ads, Google's software in the game may collect your device's advertising and device identifiers, approximate location derived from your IP address, how you interact with ads, and diagnostic data. Room Battle does not ask for permission to track you across other companies' apps and websites, and does not receive this data itself.
Where the law requires it, the game asks for your consent before ads are requested, and you can change your choice later.
How Google uses this data: policies.google.com/technologies/partner-sites.
If you buy “Two-Player Battles”, ads are switched off and the advertising software is not started.
Purchases
Purchases are handled by Apple. Room Battle only learns whether the purchase exists; it never sees your payment details.
This website
The website uses no cookies and no analytics of its own. It is served by Cloudflare, which processes technical request data such as IP addresses in order to deliver the pages.
Children
Room Battle is not directed at children under 13 and shows third-party advertising.
Contact
Questions about this policy: sergei@4envelopes.app.